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Devlog
Documentation + User Guide
May 30, 2021
by
Spaghetti_Sauce
This is the final DevLog for Isolated for the KIT109 game project. This post will include a user guide and documentation on how the final game compares to the initial concept design, the assets used a...
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Week 12 - Game Testing
May 25, 2021
by
Spaghetti_Sauce
In this weeks DevLog we'll be discussing the Week 12 Game Testing session. Testing form for Isolated: https://forms.gle/YXf3ywhPaegwazSe7 While my testing form is rather small I did gather some useful...
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Week 11 - Part 2: User Interface
May 23, 2021
by
Spaghetti_Sauce
Welcome to the rest of the Week 11 DevLog! This week a start screen and basic game UI sprites have been designed and added to the game. This DevLog will discuss how these have been implemented and how...
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Week 11 - Part 1: Player and enemy movement (week 9)
May 20, 2021
by
Spaghetti_Sauce
This DevLog will focus on creating animation for the players movement and enemy AI pathing for the first enemy, the skeleton. In the last DevLog I had finished 8-way sprites for both the player and a...
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Week 10 - Presentation / Graphics
May 09, 2021
by
Spaghetti_Sauce
Welcome back to another thrilling DevLog for Isolated... This week we're talking about graphics, particularly focusing on the player and introducing some graphics for a skeleton. To start this week I...
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Week 8 - Level Blocking
April 30, 2021
by
Spaghetti_Sauce
This week we'll be discussing level blocking and how the Z as Y Isometric tilemap has been created. To begin, the level design tiles were created using Aseprite. The tilemap went through many stages a...
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Week 7 - Player Movement
April 25, 2021
by
Spaghetti_Sauce
This week we'll be looking at player movement. The DevLog will focus on the changes made to the base script provided in the weekly tutorials for KIT109 that introduces player movement and how collisio...
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Isolated
April 13, 2021
by
Spaghetti_Sauce
#Assignment 2
Working Title: Isolated Concept Statement: Uncover the secrets of an abandoned town and journey below as you discover your full potential in this 2D Isometric adventure. Genre: RPG, Rogue-like Concept...
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